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	<title>Mondomaniatrics Development Blog</title>
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	<description>... mostly blog. Development stops by for a beer every once in a while.</description>
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		<title>Conjurer is back on track!</title>
		<link>http://www.mondomaniatrics.com/blog/?p=410</link>
		<comments>http://www.mondomaniatrics.com/blog/?p=410#comments</comments>
		<pubDate>Mon, 09 Aug 2010 19:58:41 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.mondomaniatrics.com/blog/?p=410</guid>
		<description><![CDATA[It certainly has been a while, hasn&#8217;t it. No, I haven&#8217;t dropped off of the face of the Earth. I&#8217;ve been rather busy with wrapping up college, working on a few client projects, and preparing for the big day in September when my daughter Autumn is born! Conjurer got pushed back because, frankly, Conjurer doesn&#8217;t [...]]]></description>
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		<slash:comments>4</slash:comments>
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		<title>GRR! My Imagine Cup entry failed move the next round.</title>
		<link>http://www.mondomaniatrics.com/blog/?p=404</link>
		<comments>http://www.mondomaniatrics.com/blog/?p=404#comments</comments>
		<pubDate>Fri, 19 Mar 2010 22:16:41 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.mondomaniatrics.com/blog/?p=404</guid>
		<description><![CDATA[Baaawww! Our Imagine Cup entry didn&#8217;t get to move on the next round of competition. I was told not to let that reflect the quality of our work, but how it stacked up next to other entries in the national competition.
Still sucks, though. Here&#8217;s our demo reel.

]]></description>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>My knight in&#8230; resin armor?</title>
		<link>http://www.mondomaniatrics.com/blog/?p=397</link>
		<comments>http://www.mondomaniatrics.com/blog/?p=397#comments</comments>
		<pubDate>Sat, 16 Jan 2010 22:57:46 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[Conjurer: WotA]]></category>
		<category><![CDATA[Fun Stuff]]></category>

		<guid isPermaLink="false">http://www.mondomaniatrics.com/blog/?p=397</guid>
		<description><![CDATA[
John Baez from The Behemoth stopped by my Video Game Developers Club at UCI for a speaker event! We had a great time with him, and in return for setting up the event I was awarded a red knight from Castle Crashers! How awesome is that!?
Conjurer is picking up pace, despite interference from a secret [...]]]></description>
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		<slash:comments>5</slash:comments>
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		<item>
		<title>Captain Forever</title>
		<link>http://www.mondomaniatrics.com/blog/?p=392</link>
		<comments>http://www.mondomaniatrics.com/blog/?p=392#comments</comments>
		<pubDate>Sun, 13 Dec 2009 09:11:30 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[Fun Stuff]]></category>

		<guid isPermaLink="false">http://www.mondomaniatrics.com/blog/?p=392</guid>
		<description><![CDATA[
Captain Forever is a fantastically designed flash game from farbs.org. After about 2 hours I constructed this unbeatable monstrosity. Give the game a try, it&#8217;s unusually addictive! Click on the movie to reroute to a higher quality video on the YouTube site.
]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Slow work these days</title>
		<link>http://www.mondomaniatrics.com/blog/?p=390</link>
		<comments>http://www.mondomaniatrics.com/blog/?p=390#comments</comments>
		<pubDate>Sun, 25 Oct 2009 21:37:58 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.mondomaniatrics.com/blog/?p=390</guid>
		<description><![CDATA[You&#8217;re probably wondering why there hasn&#8217;t been a lot of posts lately. Well, sorry about that. Conjurer is a bit on hold for a while. Here&#8217;s why:
I&#8217;ve picked up a gig with a well known publisher. 
I can&#8217;t really say any more (Pesky NDA&#8217;s), but you&#8217;ll definitely enjoy it when it&#8217;s wraps up in about [...]]]></description>
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		<slash:comments>3</slash:comments>
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		<title>Level 2 redesign progress and more.</title>
		<link>http://www.mondomaniatrics.com/blog/?p=377</link>
		<comments>http://www.mondomaniatrics.com/blog/?p=377#comments</comments>
		<pubDate>Wed, 02 Sep 2009 08:05:25 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[Conjurer: WotA]]></category>
		<category><![CDATA[Engine Design]]></category>
		<category><![CDATA[Level Design]]></category>

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		<description><![CDATA[Level 2&#8217;s redesign is almost complete. Thought you might like to have a look at it. Check it out full-screened in high quality!

The new level code allows me to create MUCH longer levels. They&#8217;re friggin&#8217; huge now! You can see for yourself in the following image.

The top level is the new level 3 stage 1, [...]]]></description>
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		<slash:comments>6</slash:comments>
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		<title>A damn good read.</title>
		<link>http://www.mondomaniatrics.com/blog/?p=375</link>
		<comments>http://www.mondomaniatrics.com/blog/?p=375#comments</comments>
		<pubDate>Wed, 29 Jul 2009 04:24:51 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rants]]></category>

		<guid isPermaLink="false">http://www.mondomaniatrics.com/blog/?p=375</guid>
		<description><![CDATA[Here&#8217;s a fantastic article that voices out against all the bullshit that flash portals like Kongregate, ArmorGames, and Mofunzone force upon developers who submit to their sites.
I cannot tell you how much this echoes my grievances within the flash gaming industry.
]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Level 2.1 draft coloring</title>
		<link>http://www.mondomaniatrics.com/blog/?p=366</link>
		<comments>http://www.mondomaniatrics.com/blog/?p=366#comments</comments>
		<pubDate>Tue, 21 Jul 2009 01:18:58 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[Art and Animation]]></category>
		<category><![CDATA[Conjurer: WotA]]></category>
		<category><![CDATA[Level Design]]></category>

		<guid isPermaLink="false">http://www.mondomaniatrics.com/blog/?p=366</guid>
		<description><![CDATA[
Just working on the color scheme for the first part of the new Level 2 redesign. What do you think? Now on to shading and highlights.
***[edit]***
Shadows and highlights are done.

]]></description>
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		<slash:comments>1</slash:comments>
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		<title>New level 2 roughs</title>
		<link>http://www.mondomaniatrics.com/blog/?p=350</link>
		<comments>http://www.mondomaniatrics.com/blog/?p=350#comments</comments>
		<pubDate>Fri, 17 Jul 2009 03:25:14 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[Conjurer: WotA]]></category>
		<category><![CDATA[Level Design]]></category>

		<guid isPermaLink="false">http://www.mondomaniatrics.com/blog/?p=350</guid>
		<description><![CDATA[Here are the rough layouts for the new level 2 design. My buddy Ryan and I have altered its original layout it to give it more of a purpose, starting from the outside road, showing off the remnants of a good city sacking, into the city, and finally finishing off in an arena.
Now on to [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>An actual release date??</title>
		<link>http://www.mondomaniatrics.com/blog/?p=344</link>
		<comments>http://www.mondomaniatrics.com/blog/?p=344#comments</comments>
		<pubDate>Wed, 15 Jul 2009 19:59:17 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[Conjurer: WotA]]></category>

		<guid isPermaLink="false">http://www.mondomaniatrics.com/blog/?p=344</guid>
		<description><![CDATA[
Looks like I have some work to do if I&#8217;m going to get Conjurer done in time.
]]></description>
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		<slash:comments>4</slash:comments>
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