… mostly blog. Development stops by for a beer every once in a while.
16 Jul
Here are the rough layouts for the new level 2 design. My buddy Ryan and I have altered its original layout it to give it more of a purpose, starting from the outside road, showing off the remnants of a good city sacking, into the city, and finally finishing off in an arena.
Now on to deeper, darker, spiderier ice caves in level 3. Yay, I made up a word.
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