… mostly blog. Development stops by for a beer every once in a while.
2 Sep
Level 2’s redesign is almost complete. Thought you might like to have a look at it. Check it out full-screened in high quality!
The new level code allows me to create MUCH longer levels. They’re friggin’ huge now! You can see for yourself in the following image.
The top level is the new level 3 stage 1, the bottom is the old. As you can see, the new design is 4 times longer, with no serious hit to the CPU. I’m really excited to see how the new level redesigns go. Level 2 still needs some soft shadowing, as well as animated props and checkpoint events, but it’s coming along.
So you can see why it’s been a while since y’all saw an update. There are other reasons, some of which I’m not too fond of. On the lighter side, Southern California has been suffering through a bit of a heat wave lately, and my non-air-conditioned office must have cardboard for insulation because it gets downright miserable from 2 PM – 10 PM. I also helped a friend with another game project which I hope you’ll get to see soon. But, on a more serious note, I’m turning 30 in a couple of weeks, and for some reason I’m not taking it very well. It’s been hard to keep focus and stay motivated, but I do what I can. I should be back on track now. Progress like this is always inspirational.
P.S. I HATE Flash CS4. If I didn’t need native support for Flash 10, I would have never upgraded. The bones tool is a useless joke, my sessions crash repeatedly, despite the fact that I fixed a common corrupted font problem. Some filter effects turn off completely when you zoom in to certain levels. The deco tool is another useless toy. And the UI has so many glitches and bugs it’s nothing short of aggravating. And to top it all off, there is STILL a laundry list of bugs carried over from previous versions of Flash that they STILL HAVEN’T FIXED! Worst… upgrade… EVAR!
6 Responses for "Level 2 redesign progress and more."
That’s what you get for still using Flash for programming. Everyone’s long since migrated to at least Flex.
Nice look and feel James! I know it’s hard to find the motivation and inspiration you need sometimes, just keep your eyes on the prize
Cheers,
Jon
I love it so far. The character animation is well executed, and the level looks fun. It’s a great project you are working on!
I think some extra gameplay could be added thought, althought I dont know all the extra details so perhaps you are already working on it.
Keep the good job!
Cheers,
James
@Gustav — you mean FlashDevelop, don’t you?
Holy crap. FlashDevelop is my new favorite toy.
I told you to not upgrade to CS4 but you didnt listen to me now did you?
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