… mostly blog. Development stops by for a beer every once in a while.
25 Oct
You’re probably wondering why there hasn’t been a lot of posts lately. Well, sorry about that. Conjurer is a bit on hold for a while. Here’s why:
I’ve picked up a gig with a well known publisher.
I can’t really say any more (Pesky NDA’s), but you’ll definitely enjoy it when it’s wraps up in about 3 weeks.
School is back on in full force.
I have three classes. Two of them are hellish; A project course in database management/web app development (a time sink), and an upper division linear algebra course (a test of my sanity).
I’m running the Video Game Developers Club at my college.
The VGDC is running hot this year. I’m planning a lot of speakers, organizing events and workshops, and working with UCI’s Research into Gaming and Virtual Worlds.
It sucks for Conjurer, but it’s good for me.
3 Responses for "Slow work these days"
Aw, no Indie Games Challenge entry from you?
Meh, it was a good goal, but there are way more important things going on right now.
Got it, don’t forget to give us a shout as soon as you get back working on it!
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